The round (recap and additions)

What you see

The rules

20–45 s rounds; Intents with tells; the 3×3 grid; Focus; Scripts for absent players. Additions: Charge (banked Focus, max 3, spent for a second action or a Combo; Octopath boost), Formations (party presets with grid bonuses: Wedge, Line, Hearth-ring; Suikoden/FE), Threat (Wall stance and Shield tags draw Intents; support builds manage it), Wounds (SYS-24), Openings (a Broken boss, a perfect Interrupt, a Riposte on a tell: each grants a Pulse).

Generated from the game's own rules and tables by the Wiki agent. If the wiki and the game disagree, the wiki is out of date, not wrong.