Travel network

Distance as a cost that skills can shorten. Taken from. RuneScape's teleports, Guild Wars 2's waypoints (paid), Death Stranding's roads. Rules. Foot travel between adjacent zones takes a time from the map (2–8 minutes at reference), doubled when over weight, halved with a Mount companion. Waystone travel is instant between visited Waystones for a fee in gold that scales with floors crossed (a gold sink). Cartographers' Maps reduce foot time on a floor by 25% for the holder; Building's Stairwrights can open a Shortcut (a permanent floor-to-floor stair, a server-wide work). Expeditions (SYS-19) use the network's times. Hidden: some adjacencies exist only at certain windows (SYS-70). Compiled by: travel.*; Waystone fees are a tracked sink in the Orrery.

What you see

The rules

Foot travel between adjacent zones takes a time from the map (2–8 minutes at reference), doubled when over weight, halved with a Mount companion. Waystone travel is instant between visited Waystones for a fee in gold that scales with floors crossed (a gold sink). Cartographers' Maps reduce foot time on a floor by 25% for the holder; Building's Stairwrights can open a Shortcut (a permanent floor-to-floor stair, a server-wide work). Expeditions (SYS-19) use the network's times. Hidden: some adjacencies exist only at certain windows (SYS-70). Compiled by: travel.*; Waystone fees are a tracked sink in the Orrery.

Generated from the game's own rules and tables by the Wiki agent. If the wiki and the game disagree, the wiki is out of date, not wrong.