Eight are printed here; the rest are found. A Combo needs the second technique to follow the first directly.
| Combo | Needs | Effect |
|---|---|---|
| Pinned | bind then Pierce | Pinned; removes two Break points |
| Struck Chord | song then finisher | party Focus refund |
| Shatter | Frost then Blunt | breaks a part |
| Roar | Fire then Sound | Burning on the row |
| Trueline | mark then finisher | guaranteed crit |
| Riposte Wall | guard then chain | reflect the Intent |
| Struck Through | Ink then Slash | Exposed to Slash |
| Flare | Poison then Fire | Burning stacks double |
Generated from the game's own rules and tables by the Wiki agent. If the wiki and the game disagree, the wiki is out of date, not wrong.