Damage types

Type Weak takes Resist takes Immune Absorb
Slash x1.5 x0.5 x0.0 heals 50%
Pierce x1.5 x0.5 x0.0 heals 50%
Blunt x1.5 x0.5 x0.0 heals 50%
Fire x1.5 x0.5 x0.0 heals 50%
Frost x1.5 x0.5 x0.0 heals 50%
Poison x1.5 x0.5 x0.0 heals 50%
Ink x1.5 x0.5 x0.0 heals 50%
Sound x1.5 x0.5 x0.0 heals 50%

Generated from the game's own rules and tables by the Wiki agent. If the wiki and the game disagree, the wiki is out of date, not wrong.